Category:Turrets

Turret Turrets are defined by their unique characteristic of being able to target players. It is recommended that you have turrets on ships that can use them. There are 4 different turrets. Auto Turret, Light Turret, Heavy Turret, and Tri-Turret. All of these turrets can be placed upside-down. All of these turrets can fire automatically as long as they have a node attached to them.

Nodes In order to fire a turret, you must have a node on the turret's sign(or dispenser if it's an Auto Turret). In order to set up a node, you must place a sign on the turret's sign(or the dispenser if it's an Auto Turret) and write  on the first line and on the second line a node name of your choice. So if I wanted to node my Auto Turret as  I would put: 1.  On the first line of the sign. 2.  On the second line of the sign. 3. And when done, right click the sign.

Turret Detection To detect a turret, you must: 1. Place a sign 2 blocks below(or above, if the turret is upside-down) the center of the sponge/s 2. Write  on the first line and right-click. For an Auto Turret, simply place a node sign.

Set-Target To lock on to the player, run the command. So if my player was Sciath, and my node is LT, I would do.